Fix to re-enable user backwards baserunning
This commit is contained in:
parent
80015dbe62
commit
ce9a2d335e
|
@ -11,14 +11,16 @@ end
|
|||
|
||||
function UserInput:update()
|
||||
self.crankChange = playdate.getCrankChange()
|
||||
local crankLimited = self.crankChange == 0 and 0 or (math.log(math.abs(self.crankChange)) * C.CrankPower)
|
||||
self.crankLimited = math.abs(crankLimited)
|
||||
self.crankLimited = self.crankChange == 0 and 0 or (math.log(math.abs(self.crankChange)) * C.CrankPower)
|
||||
if self.crankChange < 0 then
|
||||
self.crankLimited = self.crankLimited * -1
|
||||
end
|
||||
end
|
||||
|
||||
---@return number batAngleDeg, number batSpeed
|
||||
function UserInput:updateBat()
|
||||
local batAngleDeg = (playdate.getCrankPosition() + C.CrankOffsetDeg) % 360
|
||||
local batSpeed = self.crankLimited
|
||||
local batSpeed = math.abs(self.crankLimited)
|
||||
return batAngleDeg, batSpeed
|
||||
end
|
||||
|
||||
|
|
Loading…
Reference in New Issue