forked from sage/MoonTools.ECS.Mirror
304 lines
7.8 KiB
C#
304 lines
7.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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namespace MoonTools.ECS
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{
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internal class ComponentDepot
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{
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private Dictionary<Type, ComponentStorage> storages = new Dictionary<Type, ComponentStorage>();
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private Dictionary<FilterSignature, IndexableSet<int>> filterSignatureToEntityIDs = new Dictionary<FilterSignature, IndexableSet<int>>();
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private Dictionary<Type, HashSet<FilterSignature>> typeToFilterSignatures = new Dictionary<Type, HashSet<FilterSignature>>();
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#if DEBUG
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private Dictionary<Type, Filter> singleComponentFilters = new Dictionary<Type, Filter>();
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#endif
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private HashSet<Type> TypesWithDisabledSerialization = new HashSet<Type>();
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal void Register<TComponent>() where TComponent : unmanaged
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{
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if (!storages.ContainsKey(typeof(TComponent)))
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{
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storages.Add(typeof(TComponent), new ComponentStorage<TComponent>());
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#if DEBUG
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singleComponentFilters.Add(typeof(TComponent), CreateFilter(new HashSet<Type>() { typeof(TComponent) }, new HashSet<Type>()));
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#endif
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}
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}
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private ComponentStorage Lookup(Type type)
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{
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return storages[type];
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private ComponentStorage<TComponent> Lookup<TComponent>() where TComponent : unmanaged
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{
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// TODO: is it possible to optimize this?
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Register<TComponent>();
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return (ComponentStorage<TComponent>) storages[typeof(TComponent)];
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}
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public bool Some<TComponent>() where TComponent : unmanaged
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{
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return Lookup<TComponent>().Any();
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}
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public bool Has<TComponent>(int entityID) where TComponent : unmanaged
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{
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return Lookup<TComponent>().Has(entityID);
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}
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private bool Has(Type type, int entityID)
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{
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return Lookup(type).Has(entityID);
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}
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public ref readonly TComponent Get<TComponent>(int entityID) where TComponent : unmanaged
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{
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return ref Lookup<TComponent>().Get(entityID);
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}
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public ref readonly TComponent Get<TComponent>() where TComponent : unmanaged
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{
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return ref Lookup<TComponent>().Get();
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}
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public void Set<TComponent>(int entityID, in TComponent component) where TComponent : unmanaged
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{
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var existed = Lookup<TComponent>().Set(entityID, component);
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// update filters
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if (!existed)
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{
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if (typeToFilterSignatures.TryGetValue(typeof(TComponent), out var filterSignatures))
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{
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foreach (var filterSignature in filterSignatures)
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{
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CheckFilter(filterSignature, entityID);
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}
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}
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}
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}
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public Entity GetSingletonEntity<TComponent>() where TComponent : unmanaged
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{
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return Lookup<TComponent>().FirstEntity();
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}
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public ReadOnlySpan<TComponent> ReadComponents<TComponent>() where TComponent : unmanaged
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{
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return Lookup<TComponent>().AllComponents();
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}
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private void Remove(Type type, int entityID)
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{
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var existed = Lookup(type).Remove(entityID);
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// update filters
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if (existed)
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{
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if (typeToFilterSignatures.TryGetValue(type, out var filterSignatures))
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{
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foreach (var filterSignature in filterSignatures)
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{
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CheckFilter(filterSignature, entityID);
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}
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}
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}
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}
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public void Remove<TComponent>(int entityID) where TComponent : unmanaged
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{
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var existed = Lookup<TComponent>().Remove(entityID);
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// update filters
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if (existed)
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{
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if (typeToFilterSignatures.TryGetValue(typeof(TComponent), out var filterSignatures))
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{
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foreach (var filterSignature in filterSignatures)
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{
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CheckFilter(filterSignature, entityID);
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}
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}
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}
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}
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// TODO: is there some way to optimize this without complicating serialization?
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public void OnEntityDestroy(int entityID)
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{
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foreach (var type in storages.Keys)
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{
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Remove(type, entityID);
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}
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}
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public Filter CreateFilter(HashSet<Type> included, HashSet<Type> excluded)
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{
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var filterSignature = new FilterSignature(included, excluded);
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if (!filterSignatureToEntityIDs.ContainsKey(filterSignature))
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{
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filterSignatureToEntityIDs.Add(filterSignature, new IndexableSet<int>());
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foreach (var type in included)
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{
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if (!typeToFilterSignatures.ContainsKey(type))
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{
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typeToFilterSignatures.Add(type, new HashSet<FilterSignature>());
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}
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typeToFilterSignatures[type].Add(filterSignature);
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}
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foreach (var type in excluded)
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{
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if (!typeToFilterSignatures.ContainsKey(type))
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{
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typeToFilterSignatures.Add(type, new HashSet<FilterSignature>());
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}
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typeToFilterSignatures[type].Add(filterSignature);
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}
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}
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return new Filter(this, included, excluded);
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}
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// FIXME: this dictionary should probably just store entities
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public IEnumerable<Entity> FilterEntities(Filter filter)
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{
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foreach (var id in filterSignatureToEntityIDs[filter.Signature])
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{
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yield return new Entity(id);
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}
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}
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public IEnumerable<Entity> FilterEntitiesRandom(Filter filter)
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{
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foreach (var index in RandomGenerator.LinearCongruentialGenerator(FilterCount(filter)))
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{
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yield return new Entity(filterSignatureToEntityIDs[filter.Signature][index]);
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}
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}
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public Entity FilterNthEntity(Filter filter, int index)
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{
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return new Entity(filterSignatureToEntityIDs[filter.Signature][index]);
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}
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public Entity FilterRandomEntity(Filter filter)
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{
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var randomIndex = RandomGenerator.Next(FilterCount(filter));
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return new Entity(filterSignatureToEntityIDs[filter.Signature][randomIndex]);
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}
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public int FilterCount(Filter filter)
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{
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return filterSignatureToEntityIDs[filter.Signature].Count;
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}
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private void CheckFilter(FilterSignature filterSignature, int entityID)
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{
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foreach (var type in filterSignature.Included)
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{
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if (!Has(type, entityID))
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{
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filterSignatureToEntityIDs[filterSignature].Remove(entityID);
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return;
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}
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}
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foreach (var type in filterSignature.Excluded)
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{
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if (Has(type, entityID))
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{
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filterSignatureToEntityIDs[filterSignature].Remove(entityID);
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return;
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}
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}
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filterSignatureToEntityIDs[filterSignature].Add(entityID);
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}
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public void DisableSerialization<TComponent>() where TComponent : unmanaged
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{
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TypesWithDisabledSerialization.Add(typeof(TComponent));
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}
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public void Save(ComponentDepotState state)
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{
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foreach (var (type, storage) in storages)
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{
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if (!TypesWithDisabledSerialization.Contains(type))
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{
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if (!state.StorageStates.ContainsKey(type))
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{
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state.StorageStates.Add(type, storage.CreateState());
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}
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storage.Save(state.StorageStates[type]);
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}
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}
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foreach (var (signature, set) in filterSignatureToEntityIDs)
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{
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// FIXME: we could cache this
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if (!signature.Included.Overlaps(TypesWithDisabledSerialization) && !signature.Excluded.Overlaps(TypesWithDisabledSerialization))
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{
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if (!state.FilterStates.ContainsKey(signature))
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{
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state.FilterStates[signature] = new IndexableSetState<int>(set.Count);
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}
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set.Save(state.FilterStates[signature]);
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}
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}
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}
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public void Load(ComponentDepotState state)
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{
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foreach (var (type, storageState) in state.StorageStates)
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{
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storages[type].Load(storageState);
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}
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foreach (var (signature, setState) in state.FilterStates)
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{
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filterSignatureToEntityIDs[signature].Load(setState);
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}
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}
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#if DEBUG
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public IEnumerable<object> Debug_GetAllComponents(int entityID)
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{
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foreach (var (type, storage) in storages)
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{
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if (storage.Has(entityID))
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{
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yield return storage.Debug_Get(entityID);
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}
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}
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}
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public IEnumerable<Entity> Debug_GetEntities(Type componentType)
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{
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return singleComponentFilters[componentType].Entities;
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}
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public IEnumerable<Type> Debug_SearchComponentType(string typeString)
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{
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foreach (var type in storages.Keys)
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{
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if (type.ToString().ToLower().Contains(typeString.ToLower()))
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{
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yield return type;
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}
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}
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}
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#endif
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}
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}
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